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HCI
2007
15 years 7 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
LREC
2008
109views Education» more  LREC 2008»
15 years 7 months ago
The Metadata-Database of a Next Generation Sustainability Web-Platform for Language Resources
Our goal is to provide a web-based platform for the long-term preservation and distribution of a heterogeneous collection of linguistic resources. We discuss the corpus preprocess...
Georg Rehm, Oliver Schonefeld, Andreas Witt, Timm ...
ECWEB
2010
Springer
219views ECommerce» more  ECWEB 2010»
15 years 7 months ago
Semantic Tag Cloud Generation via DBpedia
Abstract. Many current recommender systems exploit textual annotations (tags) provided by users to retrieve and suggest online contents. The text-based recommendation provided by t...
Roberto Mirizzi, Azzurra Ragone, Tommaso Di Noia, ...
CLEIEJ
2008
82views more  CLEIEJ 2008»
15 years 6 months ago
Postal Envelope Segmentation using Learning-Based Approach
This paper presents a learning-based approach to segment postal address blocks where the learning step uses only one pair of images (a sample image and its ideal segmented solutio...
Horacio Andrés Legal-Ayala, Jacques Facon, ...
ANOR
2008
123views more  ANOR 2008»
15 years 6 months ago
An approach to predictive-reactive scheduling of parallel machines subject to disruptions
: In this paper, a new predictive-reactive approach to a parallel machine scheduling problem in the presence of uncertain disruptions is presented. The approach developed is based ...
Alejandra Duenas, Dobrila Petrovic