Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
We propose a new complexity measure for movement of objects, the smoothed motion complexity. Many applications are based on algorithms dealing with moving objects, but usually data...
Valentina Damerow, Friedhelm Meyer auf der Heide, ...
Many opportunities for easy, big-win, program optimizations are missed by compilers. This is especially true in highly layered Java applications. Often at the heart of these misse...
Guoqing Xu, Nick Mitchell, Matthew Arnold, Atanas ...
With the advances in digital imagery, large accessible data storage, internet repositories, and image applications, information conveyed through images is gaining in importance. T...
We consider several distributed collaborative key agreement protocols for dynamic peer groups. This problem has several important characteristics which make it different from trad...
Patrick P. C. Lee, John C. S. Lui, David K. Y. Yau