Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Commodity hardware and software are growing increasingly more complex, with advances such as chip heterogeneity and specialization, deeper memory hierarchies, ne-grained power ma...
The low-cost, off-the-shelf hardware components in unshielded sensor-network nodes leave them vulnerable to compromise. With little effort, an adversary may capture nodes, analyze...
This paper proposes GBM (gravitation-based model), a physical model for information retrieval inspired by Newton’s theory of gravitation. A mapping is built in this model from c...