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CAPTECH
1998
Springer
15 years 10 months ago
Artificial Neural Networks for Motion Emulation in Virtual Environments
Simulation of natural human movement has proven to be a challenging problem, difficult to be solved by more or less traditional bioinspired strategies. In opposition to several exi...
Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabriz...
AAAI
2008
15 years 8 months ago
Transferring Localization Models across Space
Machine learning approaches to indoor WiFi localization involve an offline phase and an online phase. In the offline phase, data are collected from an environment to build a local...
Sinno Jialin Pan, Dou Shen, Qiang Yang, James T. K...
NIPS
2003
15 years 7 months ago
Approximate Policy Iteration with a Policy Language Bias
We study an approach to policy selection for large relational Markov Decision Processes (MDPs). We consider a variant of approximate policy iteration (API) that replaces the usual...
Alan Fern, Sung Wook Yoon, Robert Givan
CG
2006
Springer
15 years 6 months ago
Interactive mesh deformation using equality-constrained least squares
Mesh deformation techniques that preserve the differential properties have been intensively studied. In this paper, we propose an equality-constrained least squares approach for s...
H. Masuda, Y. Yoshioka, Y. Furukawa
AI
2000
Springer
15 years 6 months ago
On agent-based software engineering
Agent-based computing represents an exciting new synthesis both for Artificial Intelligence (AI) and, more generally, Computer Science. It has the potential to significantly impro...
Nicholas R. Jennings