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EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
GLOBECOM
2010
IEEE
15 years 4 months ago
Finding and Mending Barrier Gaps in Wireless Sensor Networks
Constructing sensing barriers using wireless sensor networks has important applications in military operations and homeland security. The goal of forming a sensing barrier is to de...
Anwar Saipulla, Benyuan Liu, Jie Wang
OPODIS
2010
15 years 4 months ago
Self-stabilizing (k, r)-Clustering in Wireless Ad-hoc Networks with Multiple Paths
Abstract. Wireless Ad-hoc networks are distributed systems that often reside in error-prone environments. Self-stabilization lets the system recover autonomously from an arbitrary ...
Andreas Larsson, Philippas Tsigas
ICNP
2009
IEEE
15 years 4 months ago
Memory Efficient Protocols for Detecting Node Replication Attacks in Wireless Sensor Networks
Sensor networks deployed in hostile areas are subject to node replication attacks, in which an adversary compromises a few sensors, extracts the security keys, and clones them in a...
Ming Zhang, Vishal Khanapure, Shigang Chen, Xuelia...
ICC
2009
IEEE
162views Communications» more  ICC 2009»
16 years 1 months ago
CLACK: A Network Covert Channel Based on Partial Acknowledgment Encoding
—The ability of setting up a covert channel, which allows any two nodes with Internet connections to engage in secretive communication, clearly causes a very serious security con...
Xiapu Luo, Edmond W. W. Chan, Rocky K. C. Chang
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