The problem we consider in this paper is to take a single two-dimensional image containing a human figure, locate the joint positions, and use these to estimate the body configura...
Challenging object detection and segmentation tasks can be facilitated by the availability of a reference object. However, accounting for possible transformations between the diff...
Our aim in this paper is to tighten the link between wavelets, some classical image-processing operators, and David Marr's theory of early vision. The cornerstone of our appro...
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...