This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic interpolation of a curved segment from the position and normal vectors at the end points, w...
We present a new method for computing temporal aggregation that uses a multidimensional index. The novelty of our method lies in mapping the start time and end time of a temporal ...
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
The computation of prime implicants has several and significant applications in different areas, including Automated Reasoning, Non-Monotonic Reasoning, Electronic Design Automati...