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ICPR
2006
IEEE
16 years 7 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
DAC
2007
ACM
16 years 7 months ago
Gate Sizing For Cell Library-Based Designs
With increasing time-to-market pressure and shortening semiconductor product cycles, more and more chips are being designed with library-based methodologies. In spite of this shif...
Shiyan Hu, Mahesh Ketkar, Jiang Hu
MICCAI
2005
Springer
16 years 7 months ago
Shape-Based Averaging for Combination of Multiple Segmentations
Combination of multiple segmentations has recently been introduced as an effective method to obtain segmentations that are more accurate than any of the individual input segmentati...
Torsten Rohlfing, Calvin R. Maurer Jr.
ICML
2005
IEEE
16 years 7 months ago
Augmenting naive Bayes for ranking
Naive Bayes is an effective and efficient learning algorithm in classification. In many applications, however, an accurate ranking of instances based on the class probability is m...
Harry Zhang, Liangxiao Jiang, Jiang Su
SIGSOFT
2007
ACM
16 years 7 months ago
State space exploration using feedback constraint generation and Monte-Carlo sampling
The systematic exploration of the space of all the behaviours of a software system forms the basis of numerous approaches to verification. However, existing approaches face many c...
Sriram Sankaranarayanan, Richard M. Chang, Guofei ...
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