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AAAI
2010
15 years 8 months ago
Symmetry Detection in General Game Playing
We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
Stephan Schiffel
DPHOTO
2010
195views Hardware» more  DPHOTO 2010»
15 years 8 months ago
Direct PSF estimation using a random noise target
Conventional point spread function (PSF) measurement methods often use parametric models for the estimation of the PSF. This limits the shape of the PSF to a specific form provide...
Johannes Brauers, Claude Seiler, Til Aach
MVA
2007
146views Computer Vision» more  MVA 2007»
15 years 8 months ago
Iris Tracking for Generating Novel Facial Interface Media
We took the face, especially eye or eye gaze, into consideration for discussing the non-verbal interface media. We first proposed a passive eye-camera system based on the facial i...
Takuma Funahashi, Takayuki Fujiwara, Hiroyasu Kosh...
GRAPHICSINTERFACE
2001
15 years 8 months ago
Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain
Digital watermarking embeds a structure called watermark into the target data, such as image and 3D polygonal models. The watermark can be used, for example, to enforce copyright ...
Ryutarou Ohbuchi, Shigeo Takahashi, Takahiko Miyaz...
NIPS
2004
15 years 8 months ago
Nonlinear Blind Source Separation by Integrating Independent Component Analysis and Slow Feature Analysis
In contrast to the equivalence of linear blind source separation and linear independent component analysis it is not possible to recover the original source signal from some unkno...
Tobias Blaschke, Laurenz Wiskott