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UM
2007
Springer
16 years 23 days ago
Modeling the Acquisition of Fluent Skill in Educational Action Games
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
184
Voted
CRV
2009
IEEE
115views Robotics» more  CRV 2009»
16 years 1 months ago
Learning Model Complexity in an Online Environment
In this paper we introduce the concept and method for adaptively tuning the model complexity in an online manner as more examples become available. Challenging classification pro...
Dan Levi, Shimon Ullman
FUZZIEEE
2007
IEEE
16 years 1 months ago
Using Orders of Magnitude and Nominal Variables to Construct Fuzzy Partitions
— The application of Qualitative Reasoning to Learning Algorithms can provide these models with the capability of automate common-sense and expert reasoning. Learning algorithms ...
Cati Olmo, Germán Sánchez, Francesc ...
ICML
2003
IEEE
16 years 7 months ago
On Kernel Methods for Relational Learning
Kernel methods have gained a great deal of popularity in the machine learning community as a method to learn indirectly in highdimensional feature spaces. Those interested in rela...
Chad M. Cumby, Dan Roth
WWW
2008
ACM
16 years 7 months ago
Why web 2.0 is good for learning and for research: principles and prototypes
The term "Web 2.0" is used to describe applications that distinguish themselves from previous generations of software by a number of principles. Existing work shows that...
Carsten Ullrich, Kerstin Borau, Heng Luo, Xiaohong...