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WSC
1997
15 years 7 months ago
MODSIM III - A Tutorial
This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
John Goble
CVPR
2003
IEEE
16 years 8 months ago
Expectation Grammars: Leveraging High-Level Expectations for Activity Recognition
Video-based recognition and prediction of a temporally extended activity can benefit from a detailed description of high-level expectations about the activity. Stochastic grammars...
David Minnen, Irfan A. Essa, Thad Starner
CHI
2005
ACM
16 years 6 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
BIOADIT
2004
Springer
15 years 12 months ago
Movement Generation and Control with Generic Neural Microcircuits
Abstract. Simple linear readouts from generic neural microcircuit models can be trained to generate and control basic movements, e.g., reaching with an arm to various target points...
Prashant Joshi, Wolfgang Maass
CGF
2006
136views more  CGF 2006»
15 years 6 months ago
Cache-Efficient Layouts of Bounding Volume Hierarchies
We present a novel algorithm to compute cache-efficient layouts of bounding volume hierarchies (BVHs) of polygonal models. Our approach does not make any assumptions about the cac...
Sung-Eui Yoon, Dinesh Manocha