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» A Model for Projection and Action
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SRDS
2003
IEEE
16 years 1 days ago
Autonomous Replication for High Availability in Unstructured P2P Systems
We consider the problem of increasing the availability of shared data in peer-to-peer (P2P) systems so that users can access any content, regardless of the current subset of onlin...
Francisco Matias Cuenca-Acuna, Richard P. Martin, ...
SC
2003
ACM
16 years 1 days ago
Quantifying and Improving the Availability of High-Performance Cluster-Based Internet Services
Cluster-based servers can substantially increase performance when nodes cooperate to globally manage resources. However, in this paper we show that cooperation results in a substa...
Kiran Nagaraja, Neeraj Krishnan, Ricardo Bianchini...
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
16 years 1 days ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
ATAL
2003
Springer
16 years 22 hour ago
Resource allocation games with changing resource capacities
In this paper we study a class of resource allocation games which are inspired by the El Farol Bar problem. We consider a system of competitive agents that have to choose between ...
Aram Galstyan, Shashikiran Kolar, Kristina Lerman
ICVS
2003
Springer
16 years 47 min ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...