Computer Aided Software Engineering tools represent one the main successes of software engineering in the past decades. They however need to be improved along several dimensions i...
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - Particle Filter Depth Estimation) in a monocular vSLAM (Visual Simultaneous Localiza...
This paper presents a new system for acquiring complete 3D surface models using a single structured light projector, a pair of planar mirrors, and one or more synchronized cameras...
Douglas Lanman, Daniel E. Crispell, Gabriel Taubin
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...
In this paper, we present emerging team forms, which are classified into Nimble, Virtual, and Mobile teams. Based on this classification, we present a systematic analysis of speci...
Christoph Dorn, Daniel Schall, Robert Gombotz, Sch...