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VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
16 years 2 days ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer
UIST
2003
ACM
16 years 1 days ago
A molecular architecture for creating advanced GUIs
This paper presents a new GUI architecture for creating advanced interfaces. This model is based on a limited set of general principles that improve flexibility and provide capabi...
Eric Lecolinet
EUROPAR
2003
Springer
16 years 15 hour ago
Two Dimensional Airfoil Optimisation Using CFD in a Grid Computing Environment
In this paper, a two-dimensional airfoil shape optimisation problem is investigated using CFD within a grid computing environment (GCE) implemented in Matlab. The feature-based par...
Wenbin Song, Andy J. Keane, M. Hakki Eres, Graeme ...
GCC
2003
Springer
16 years 13 hour ago
On-Demand Services Composition and Infrastructure Management
Abstract. This paper presents several engineering applications that involve distributed software services. Due to the complexity of these applications, an efficient and flexible se...
Jun Peng, Jie Wang
ICVS
2003
Springer
16 years 5 hour ago
Efficient Fingertip Tracking and Mouse Pointer Control for a Human Mouse
This paper discusses the design of a working system that visually recognizes hand gestures for the control of a window based user interface. We present a method for tracking the fi...
Jiyoung Park, Juneho Yi
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