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ECAI
2010
Springer
15 years 7 months ago
Open-ended Grounded Semantics
Artificial agents trying to achieve communicative goals in situated interactions in the real-world need powerful computational systems for conceptualizing their environment. In ord...
Michael Spranger, Martin Loetzsch, Simon Pauw
ICVS
2001
Springer
15 years 10 months ago
A Real-Time Vision Module for Interactive Perceptual Agents
Interactive robotics demands real-time visual information about the environment. Real time vision processing, however, places a heavy load on the robot’s limited resources, and m...
Bruce A. Maxwell, Nathaniel Fairfield, Nikolas Joh...
PADL
2007
Springer
16 years 13 days ago
BAD, a Declarative Logic-Based Language for Brain Modeling
Abstract. We describe a declarative language, called BAD (brain architecture description language), which we have developed for describing and then running brain models. Models are...
Alan H. Bond
ATAL
2008
Springer
15 years 8 months ago
Electronic institutions development environment
In this paper we present the Electronic Institutions Development Environment (EIDE) to support the engineering of multiagent systems as Electronic Institutions. An electronic inst...
Marc Esteva, Juan A. Rodríguez-Aguilar, Jos...
AIIDE
2008
15 years 8 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...