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» A Model for Interaction of Agents and Environments
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TOG
2008
101views more  TOG 2008»
15 years 6 months ago
Synthesis of constrained walking skills
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
CG
2005
Springer
15 years 6 months ago
Enhancing collaboration in virtual reality applications
We derive a complete component framework for transforming standalone VR applications into full-fledged multithreaded Collaborative Virtual Reality Environments (CVREs), after char...
Víctor Theoktisto, Marta Fairén Gonz...
ENTCS
2002
97views more  ENTCS 2002»
15 years 6 months ago
Plan in Maude: Specifying an Active Network Programming Language
PLAN is a language designed for programming active networks, and can more generally be regarded as a model of mobile computation. PLAN generalizes the paradigm of imperative funct...
Mark-Oliver Stehr, Carolyn L. Talcott
TJS
2002
136views more  TJS 2002»
15 years 5 months ago
A Virtual Test Facility for the Simulation of Dynamic Response in Materials
The Center for Simulating Dynamic Response of Materials at the California Institute of Technology is constructing a virtual shock physics facility for studying the response of vari...
Julian Cummings, Michael Aivazis, Ravi Samtaney, R...

Publication
319views
14 years 4 months ago
 Viability Evolution: Elimination and Extinction in Evolutionary Computation
Current mainstream Evolutionary Algorithms (EA) are based on the concept of selection, encapsulated in the definition of a fitness function. Besides selection, however, the natur...
Claudio Mattiussi