Sciweavers

3529 search results - page 661 / 706
» A Model for Interaction of Agents and Environments
Sort
View
INFORMATICALT
2002
150views more  INFORMATICALT 2002»
15 years 5 months ago
Search for Dynamic Equilibrium in Duel Problems by Global Optimization
Two examples of open-loop differential games are considered in the paper. Starting with simplified dynamic Duel, further it was developed to differential economic Duel modelling pr...
Raimundas Matulevicius
FDG
2009
ACM
15 years 10 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
ICHIM
2001
190views more  ICHIM 2001»
15 years 7 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi
BIOINFORMATICS
1999
65views more  BIOINFORMATICS 1999»
15 years 5 months ago
Genetic Simulation Library
Summary: The Genetic Simulation Library (GSL) is a set of C++ programs and classes that can be used in individualbased simulation models of plant and animal populations. The class...
John S. Conery, Michael Lynch
EUROCRYPT
2008
Springer
15 years 8 months ago
New Constructions for UC Secure Computation Using Tamper-Proof Hardware
The Universal Composability framework was introduced by Canetti to study the security of protocols which are concurrently executed with other protocols in a network environment. U...
Nishanth Chandran, Vipul Goyal, Amit Sahai