Sciweavers

3529 search results - page 623 / 706
» A Model for Interaction of Agents and Environments
Sort
View
PAMI
2007
186views more  PAMI 2007»
15 years 5 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
ATAL
2009
Springer
16 years 26 days ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
ACMICEC
2006
ACM
191views ECommerce» more  ACMICEC 2006»
16 years 8 days ago
An ontology of trust: formal semantics and transitivity
This paper formalizes the semantics of trust and studies the transitivity of trust. On the Web, people and software agents have to interact with “strangers”. This makes trust ...
Jingwei Huang, Mark S. Fox
ICML
2008
IEEE
16 years 7 months ago
An object-oriented representation for efficient reinforcement learning
Rich representations in reinforcement learning have been studied for the purpose of enabling generalization and making learning feasible in large state spaces. We introduce Object...
Carlos Diuk, Andre Cohen, Michael L. Littman
ICML
2008
IEEE
16 years 7 months ago
Non-parametric policy gradients: a unified treatment of propositional and relational domains
Policy gradient approaches are a powerful instrument for learning how to interact with the environment. Existing approaches have focused on propositional and continuous domains on...
Kristian Kersting, Kurt Driessens