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» A Model for Interaction of Agents and Environments
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GRAPHITE
2006
ACM
16 years 8 days ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
CCGRID
2005
IEEE
15 years 12 months ago
GangSim: a simulator for grid scheduling studies
Large distributed Grid systems pose new challenges in job scheduling due to complex workload characteristics and system characteristics. Due to the numerous parameters that must b...
Catalin Dumitrescu, Ian T. Foster
CHI
2004
ACM
15 years 11 months ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...
ISWC
1997
IEEE
15 years 10 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
COORDINATION
2006
Springer
15 years 8 months ago
Enabling Ubiquitous Coordination Using Application Sessions
Abstract. Enabling coordination among ubiquitous computing applicad resources requires programming abstractions and development tools tailored to this unique environment. This pape...
Christine Julien, Drew Stovall