We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Time Petri nets with stopwatches not only model system/environment interactions and time constraints. They further enable modeling of suspend/resume operations in real-time system...
Noureddine Adjir, Pierre de Saqui-Sannes, Kamel Mu...
We identify here various kinds of failure conditions and robustness issues that arise in context-aware pervasive computing applications. Such conditions are related to failures in...
This article discusses visualizing and interacting with 3-D geographical data via VRML in the Web environment. For this purpose, the Web-based desktop VR for geographical informat...
The Bentley-Ottmann (BO) algorithm, initially designed to report the intersection points of line-segments in the plane, is the prototypical sweep-line algorithm. This video presen...