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» A Model for Interaction of Agents and Environments
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VRST
2000
ACM
15 years 11 months ago
A framework for rapid evaluation of prototypes with augmented reality
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
CGVR
2006
15 years 8 months ago
Evolutionary Design of Virtual Plants
- This paper presents a technique of evolutionary design for plants in virtual worlds, inspired from Richard Dawkins' adaptive walks within the space of biomorph structures. T...
Stefan Bornhofen, Claude Lattaud
NIPS
1993
15 years 7 months ago
Computational Elements of the Adaptive Controller of the Human Arm
We consider the problem of how the CNS learns to control dynamics of a mechanical system. By using a paradigm where a subject's hand interacts with a virtual mechanical envir...
Reza Shadmehr, Ferdinando A. Mussa-Ivaldi
ACMACE
2007
ACM
15 years 10 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
KBSE
2007
IEEE
16 years 25 days ago
Iterative model-driven development of adaptable service-based applications
Flexibility and interoperability make web services well suited for designing highly-customizable reactive service-based applications, that is interactive applications that can be ...
Leen Lambers, Hartmut Ehrig, Leonardo Mariani, Mau...