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» A Model for Interaction of Agents and Environments
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UMUAI
2008
108views more  UMUAI 2008»
15 years 6 months ago
Developing a generalizable detector of when students game the system
Some students, when working in interactive learning environments, attempt to "game the system", attempting to succeed in the environment by exploiting properties of the s...
Ryan Shaun Joazeiro de Baker, Albert T. Corbett, I...
ACMACE
2004
ACM
16 years 3 days ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
SIGOPSE
2000
ACM
15 years 11 months ago
Gaia: enabling active spaces
Ubiquitous computing promotes physical spaces with hundreds of specialized embedded devices that increase our productivity, alleviate some specific everyday tasks and provide new ...
Manuel Román, Roy H. Campbell
HCI
2007
15 years 8 months ago
Vision Based Laser Pointer Interaction for Flexible Screens
In recent years high quality interaction devices have become very popular in our environment. The industries are also currently undergoing rapid change and various technologies hav...
Nam Woo Kim, Seung Jae Lee, Byung-Gook Lee, Joon-J...
ACMACE
2007
ACM
15 years 8 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...