Turn-taking behavior is simulated in a coupled-agents system. Each agent is modeled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outpu...
When its human operator cannot continuously supervise (much less teleoperate) an agent, the agent should be able to recognize its limitations and ask for help when it risks making...
Robert Cohn, Michael Maxim, Edmund H. Durfee, Sati...
We consider the problem of designing automated strategies for interactions with human subjects, where the humans must be rewarded for performing certain tasks of interest. We focu...
The paper describes an approach to modeling the strategic variations in performing secondary tasks while driving. In contrast to previous efforts that are based on simulation of a...
Embedded real-time systems consist of a digital controller interacting with its physical environment. Developing such systems therefore involves specifying and reasoning about bot...