In this contribution we analyze communication requirements of multi-agent simulation systems using ITSimBw – developed at Fraunhofer IAIS – as an example. A focus is put on is...
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
Large-scale distributed systems have dense, complex code-bases that are assumed to perform multiple and inter-dependent tasks while user interaction is present. The way users inte...
Angelos Stavrou, Gabriela F. Cretu-Ciocarlie, Mich...
With the increasing ubiquity of sensors and computational resources, it is becoming easier and increasingly common for people to electronically record, photographs, text, audio, a...
Abstract. In this paper a modelling approach to the dynamics within a multiagent organisation is presented. A declarative, executable temporal modelling language for organisation d...
Catholijn M. Jonker, Jan Treur, Wouter C. A. Wijng...