This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
Increasingly scientists are using collections of software tools in their research. These tools are typically used in concert, often necessitating laborious and error prone manual ...
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
Moore’s Law is pushing us inevitably towards a world of pervasive, wireless, spontaneously networked computing devices. Whatever these devices do, they will have to talk to and n...
There continues to be increasing interest from a broad range of disciplines in agent-based and artificial life simulations. This includes the Department of Defense--which uses sim...
Thomas M. Cioppa, Thomas W. Lucas, Susan M. Sanche...