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» A Model for Interaction of Agents and Environments
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IV
2005
IEEE
157views Visualization» more  IV 2005»
16 years 9 days ago
Smart and Physically-Based Navigation in 3D Geovirtual Environments
This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
Henrik Buchholz, Johannes Bohnet, Jürgen D&ou...
GCC
2006
Springer
15 years 10 months ago
GPFlow: An Intuitive Environment for Web Based Scientific Workflow
Increasingly scientists are using collections of software tools in their research. These tools are typically used in concert, often necessitating laborious and error prone manual ...
Asbjørn Rygg, Paul Roe, On Wong
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
ECOOPW
1999
Springer
15 years 11 months ago
Piccola - A Small Composition Language
Moore’s Law is pushing us inevitably towards a world of pervasive, wireless, spontaneously networked computing devices. Whatever these devices do, they will have to talk to and n...
Oscar Nierstrasz
WSC
2004
15 years 8 months ago
Military Applications of Agent-Based Simulations
There continues to be increasing interest from a broad range of disciplines in agent-based and artificial life simulations. This includes the Department of Defense--which uses sim...
Thomas M. Cioppa, Thomas W. Lucas, Susan M. Sanche...