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» A Model for Interaction of Agents and Environments
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AIIDE
2009
15 years 7 months ago
Learning Character Behaviors Using Agent Modeling in Games
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Richard Zhao, Duane Szafron
IAT
2005
IEEE
16 years 4 days ago
Trust Model for Open Ubiquitous Agent Systems
Trust management model that we present is adapted for ubiquitous devices cooperation, rather than for classic client-supplier relationship. We use fuzzy numbers to represent trust...
Martin Rehák, Lukás Foltýn, M...
AIS
2006
Springer
15 years 6 months ago
Meetings and meeting modeling in smart environments
In this paper we survey our research on smart meeting rooms and its relevance for augmented reality meeting support and virtual reality generation of meetings in real time or off-l...
Anton Nijholt, Rieks op den Akker, Dirk Heylen
AGENTS
2001
Springer
15 years 11 months ago
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
Jonathan Gratch, Stacy Marsella
HCI
2009
15 years 4 months ago
Models of Culture for Virtual Human Conversation
In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
David R. Traum