Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
Abstract. The acceptance of UML as a de facto standard for the design of object-oriented systems, together with the explosive growth of the World Wide Web has raised the need for U...
Abstract-- This paper considers a recently proposed framework for experiment design in system identification for control. We will consider model based control design methods, such ...
Our goal is to enable rapid production of static and dynamic object models from natural language description of problems. Rapid modeling is achieved through automation of analysis...
Solving the person re-identification problem involves matching observations of individuals across disjoint camera views. The problem becomes particularly hard in a busy public sce...
Bryan Prosser, Wei-Shi Zheng, Shaogang Gong, Tao X...