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IEEEICCI
2009
IEEE
16 years 1 months ago
The Embodied Communication Prior: A characterization of general intelligence in the context of Embodied social interaction
We outline a general conceptual definition of real-world general intelligence that avoids the twin pitfalls of excessive mathematical generality, and excessive anthropomorphism.. ...
Ben Goertzel
ACG
2009
Springer
16 years 1 months ago
A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm
With the recent success of Monte-Carlo tree search algorithms in Go and other games, and the increasing number of cores in standard CPUs, the efficient parallelization of the sear...
Markus Enzenberger, Martin Müller 0003
AGS
2009
Springer
16 years 1 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
WDAG
2009
Springer
77views Algorithms» more  WDAG 2009»
16 years 1 months ago
Nonblocking Algorithms and Backward Simulation
Abstract. Optimistic and nonblocking concurrent algorithms are increasingly finding their way into practical use; an important example is software transactional memory implementat...
Simon Doherty, Mark Moir
JTRES
2009
ACM
16 years 29 days ago
Real time Java on resource-constrained platforms with Fiji VM
Real-time Java is quickly emerging as a platform for building safety-critical embedded systems. The real-time variants of Java, including [8, 15], are attractive alternatives to A...
Filip Pizlo, Lukasz Ziarek, Jan Vitek