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» A Mobile Device as User Interface for Wearable Applications
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ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
CHI
2009
ACM
16 years 6 months ago
Sharing digital photographs in the home by tagging memorabilia
Abstract Within the home, digital photos lack the physical affordances that make collocated photo-sharing easy and opportunistic. Family members have difficulty accessing the perso...
Saul Greenberg, Michael Nunes
WINET
2002
169views more  WINET 2002»
15 years 5 months ago
Centaurus: An Infrastructure for Service Management in Ubiquitous Computing Environments
In the near future, we will see dramatic changes in computing and networking hardware. A large number of devices (e.g., phones, PDAs, even small household appliances) will become c...
Lalana Kagal, Vlad Korolev, Sasikanth Avancha, Anu...
KBSE
2008
IEEE
16 years 17 days ago
Exploiting social software to build open source communities
This paper describes work in progress on how to build open source communities. The proposed approach is based on exploiting existing social software communities and applications t...
Imed Hammouda, Timo Aaltonen, Petri Sirkkala
COMCOM
2004
96views more  COMCOM 2004»
15 years 6 months ago
Some open issues on internetworking for the next generation
In this survey we focus on open issues of the wireless Internet. Our main intention is to elaborate what has to be done to integrate mobile devices in the Internet in such way tha...
Peter Langendörfer, Vassilios Tsaoussidis