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» A Mobile Device as User Interface for Wearable Applications
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IPPS
2002
IEEE
15 years 11 months ago
A Framework for Network Management Using Mobile Agents
Conventional network management is based on SNMP and often run in a centralized manner. Although the centralized management approach gives network administrators a flexibility of ...
Manoj Kumar Kona, Cheng-Zhong Xu
MHCI
2009
Springer
16 years 26 days ago
Impact of item density on magic lens interactions
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Michael Rohs, Georg Essl, Johannes Schöning, ...
CHI
2008
ACM
15 years 8 months ago
Escape: a target selection technique using visually-cued gestures
Many mobile devices have touch-sensitive screens that people interact with using fingers or thumbs. However, such interaction is difficult because targets become occluded, and bec...
Koji Yatani, Kurt Partridge, Marshall W. Bern, Mar...
MIS
2006
Springer
159views Multimedia» more  MIS 2006»
15 years 6 months ago
Personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Tomislav Kosutic, Miran Mosmondor, Ivan Andrisek, ...
TEI
2010
ACM
172views Hardware» more  TEI 2010»
16 years 1 months ago
FlexiKnobs: bridging the gap between mouse interaction and hardware controllers
Parameters in audio or video editing applications can mostly be controlled by a variety of hardware devices such as MIDI controllers. These, however, usually feature only a limite...
Kristian Gohlke, Michael Hlatky, Sebastian Heise, ...