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» A Mobile Device as User Interface for Wearable Applications
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ISMAR
2005
IEEE
15 years 12 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
AVI
2004
15 years 7 months ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti
PERVASIVE
2008
Springer
15 years 6 months ago
Cooperative Techniques Supporting Sensor-Based People-Centric Inferencing
Abstract. People-centric sensor-based applications targeting mobile device users offer enormous potential. However, learning inference models in this setting is hampered by the lac...
Nicholas D. Lane, Hong Lu, Shane B. Eisenman, Andr...
VRCAI
2009
ACM
16 years 26 days ago
Context aware, multimodal, and semantic rendering engine
Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
IEEEVAST
2010
15 years 1 months ago
Geo-historical context support for information foraging and sensemaking: Conceptual model, implementation, and assessment
Information foraging and sensemaking with heterogeneous information are context-dependent activities. Thus visual analytics tools to support these activities must incorporate cont...
Brian M. Tomaszewski, Alan M. MacEachren