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» A Mobile Device as User Interface for Wearable Applications
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PERCOM
2010
ACM
15 years 4 months ago
Service-based development of mobile real-time collaboration applications for Social Networks
—Social Networks will unfold their full potential when connected people are enabled to collaborate - any time, appropriate to the current location, activity and computing environ...
Daniel Schuster, Thomas Springer, Alexander Schill
INFOCOM
2008
IEEE
16 years 23 days ago
Delay Tolerant Collaborations among Campus-Wide Wireless Users
Abstract—The ubiquitous deployment of wireless LAN networks are allowing students to embrace laptops as their preferred computing platform. We investigated the viability of build...
Xuwen Yu, Surendar Chandra
WAC
2005
Springer
107views Communications» more  WAC 2005»
15 years 12 months ago
Pocket Switched Networking: Challenges, Feasibility and Implementation Issues
Abstract. The Internet is built around the assumption of contemporaneous end-to-end connectivity. This is at odds with what typically happens in mobile networking, where mobile dev...
Pan Hui, Augustin Chaintreau, Richard Gass, James ...
IASTEDSE
2004
15 years 7 months ago
A pro-active middleware platform for mobile environments
With wireless communications and mobile hand-held devices becoming a reality, new applications where users can have access to information anytime, anywhere are made possible. To d...
Denis Conan, Chantal Taconet, Dhouha Ayed, Lydiall...
CHI
2010
ACM
15 years 11 months ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök