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» A Mobile Device as User Interface for Wearable Applications
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HUC
2007
Springer
16 years 16 days ago
Exploiting Social Interactions in Mobile Systems
Abstract. The popularity of handheld devices has created a flurry of research activity into new protocols and applications that can handle and exploit the defining characteristic...
Andrew G. Miklas, Kiran K. Gollu, Kelvin K. W. Cha...
MOBISYS
2009
ACM
16 years 7 months ago
mFerio: the design and evaluation of a peer-to-peer mobile payment system
In this paper, we present the design and evaluation of a nearfield communication-based mobile p2p payment application called mFerio which is designed to replace cash-based transac...
Rajesh Krishna Balan, Narayan Ramasubbu, Komsit Pr...
IJWIS
2006
91views more  IJWIS 2006»
15 years 6 months ago
Handheld Computing and Programming for Mobile Commerce
: Using Internet-enabled mobile handheld devices to access the World Wide Web is a promising addition to the Web and traditional e-commerce. Mobile handheld devices provide conveni...
Wen-Chen Hu, Jyh-haw Yeh, Lixin Fu, Hung-Jen Yang
CHI
2010
ACM
16 years 1 months ago
Making muscle-computer interfaces more practical
Recent work in muscle sensing has demonstrated the potential of human-computer interfaces based on finger gestures sensed from electrodes on the upper forearm. While this approach...
T. Scott Saponas, Desney S. Tan, Dan Morris, Jim T...
HUC
2010
Springer
15 years 3 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon