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» A Mobile Device as User Interface for Wearable Applications
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CSREAEEE
2006
138views Business» more  CSREAEEE 2006»
15 years 7 months ago
An English-Chinese Learning System Using J2ME and Java Servlets
Mobile phones offer a variety of interesting and exciting applications. A mobile phone can be a communication device, an entertainment device, and a learning device. J2ME is a pop...
Chin-Chih Chang, Swapna Sunkara
MOBIWAC
2009
ACM
16 years 26 days ago
Protocol design and analysis of a HIP-based per-application mobility management platform
Rapid evolution of wireless networking has provided wide-scale of different wireless access technologies like Bluetooth, ZigBee, 802.11a/b/g, DSRC, 3G UMTS, LTE, WiMAX, etc. The c...
László Bokor, László T...
CHI
2009
ACM
16 years 7 months ago
UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits
The greatest contributor of CO2 emissions in the average American household is personal transportation. Because transportation is inherently a mobile activity, mobile devices are ...
Jon Froehlich, Tawanna Dillahunt, Predrag V. Klasn...
GROUP
1999
ACM
15 years 10 months ago
"Making place" to make IT work: empirical explorations of HCI for mobile CSCW
This paper addresses issues of user interface design, relating to ease of use, of handheld CSCW. In particular, we are concerned with the requirements that arise from situations i...
Steinar Kristoffersen, Fredrik Ljungberg
PROMAS
2005
Springer
15 years 12 months ago
Programming Deliberative Agents for Mobile Services: The 3APL-M Platform
3APL-M is a platform for building deliberative multi-agent systems whose components execute on handheld and embedded computational devices. The solution takes advantage of the 3APL...
Fernando Koch, John-Jules Ch. Meyer, Frank Dignum,...