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IROS
2007
IEEE
175views Robotics» more  IROS 2007»
16 years 1 months ago
Simulation and weights of multiple cues for robust object recognition
Reliable recognition of objects is an important capabaility in the progress towards getting agents to accomplish and assist in a variety of useful tasks such as search and rescue ...
Sarah Aboutalib, Manuela M. Veloso
SSDBM
2010
IEEE
153views Database» more  SSDBM 2010»
15 years 11 months ago
Scalable Clustering Algorithm for N-Body Simulations in a Shared-Nothing Cluster
Abstract. Scientists’ ability to generate and collect massive-scale datasets is increasing. As a result, constraints in data analysis capability rather than limitations in the av...
YongChul Kwon, Dylan Nunley, Jeffrey P. Gardner, M...
VECPAR
1998
Springer
15 years 11 months ago
Simulating Magnetised Plasma with the Versatile Advection Code
Abstract. Matter in the universe mainly consists of plasma. The dynamics of plasmas is controlled by magnetic fields. To simulate the evolution of magnetised plasma, we solve the e...
Rony Keppens, Gábor Tóth
ATAL
2008
Springer
15 years 8 months ago
Simulating human behaviors in agent societies
As increasing numbers of processors and agents pervade the human environment, societies comprising both humans and agents will emerge. Presently, it is unknown how a person might ...
Alicia Ruvinsky, Michael N. Huhns
CORR
2007
Springer
114views Education» more  CORR 2007»
15 years 6 months ago
High Performance Direct Gravitational N-body Simulations on Graphics Processing Units
We present the results of gravitational direct N-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the re...
Simon Portegies Zwart, Robert G. Belleman, Peter G...