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ICPP
2008
IEEE
16 years 23 days ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
ICPADS
2006
IEEE
16 years 11 days ago
Experiences with Simulations - A Light and Fast Model for Secure Web Applications
Using simulations of a complex system such as a Web Application Server provides us with a tool that allows the running of tests without using the resources needed in a real system...
Ramon Nou, Jordi Guitart, David Carrera, Jordi Tor...
DSRT
2005
IEEE
15 years 12 months ago
Using Web Services and Data Mediation/Storage Services to Enable Command and Control to Simulation Interoperability
The Extensible Battle Management Language project has implemented XML based data mediation services to translate from legacy XML schemas into XML schemas, based on a common tag se...
Andreas Tolk, J. Mark Pullen
SIGGRAPH
1991
ACM
15 years 9 months ago
Design and simulation of opera lighting and projection effects
A major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics t...
Julie Dorsey, François X. Sillion, Donald P...
ATAL
2008
Springer
15 years 8 months ago
Simulation of sensor-based tracking in Second Life
This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...