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ICASSP
2011
IEEE
14 years 10 months ago
The least-mean-magnitude-phase algorithm with applications to communications systems
This paper presents the least-mean-magnitude-phase (LMMP) algorithm for adaptive signal processing of complex-valued signals. The algorithm employs a decomposition of the meansqua...
Scott C. Douglas, Danilo P. Mandic
SIMVIS
2004
15 years 7 months ago
A Formal Model of a Framework for Simulation-Based Animation
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
Wolfgang Müller 0003, Volker Paelke
SAMOS
2010
Springer
15 years 4 months ago
A trace-based scenario database for high-level simulation of multimedia MP-SoCs
—High-level simulation and design space exploration nowadays are key ingredients for system-level design of modern multimedia embedded systems. The majority of the work in this a...
Peter van Stralen, Andy D. Pimentel
EJASMP
2010
108views more  EJASMP 2010»
15 years 1 months ago
Physically Motivated Environmental Sound Synthesis for Virtual Worlds
A system is described for simulating environmental sound in interactive virtual worlds, using the physical state of objects as control parameters. It contains a unified framework ...
Dylan Menzies
CDC
2008
IEEE
130views Control Systems» more  CDC 2008»
16 years 19 days ago
Extension and application of a novel hardware-in-the-loop simulator design methodology
— This paper builds on previous work on optimal methodologies for the design of numerical subsystems for non-linear, uncertain hardware-in-the-loop (HWIL) simulators. Firstly, th...
Monte Stuart MacDiarmid, Marko Bacic, Ronald Danie...