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ICECCS
2007
IEEE
95views Hardware» more  ICECCS 2007»
16 years 13 days ago
A Novel Approach to the Detection of Cheating in Multiplayer Online Games
— Modern online multiplayer games are complex heterogeneous distributed systems comprised of servers and untrusted clients, which are often engineered under considerable commerci...
Peter Laurens, Richard F. Paige, Phillip J. Brooke...
ARGMAS
2008
Springer
15 years 8 months ago
Annotation and Matching of First-Class Agent Interaction Protocols
Many practitioners view agent interaction protocols as rigid specifications that are defined a priori, and hard-code their agents with a set of protocols known at design time -- a...
Tim Miller, Peter McBurney
WWW
2008
ACM
16 years 6 months ago
Personalized web exploration with task models
Personalized Web search has emerged as one of the hottest topics for both the Web industry and academic researchers. However, the majority of studies on personalized search focuse...
Jae-wook Ahn, Peter Brusilovsky, Daqing He, Jonath...
SIGIR
2009
ACM
16 years 19 days ago
Dynamicity vs. effectiveness: studying online clustering for scatter/gather
We proposed and implemented a novel clustering algorithm called LAIR2, which has constant running time average for on-the-fly Scatter/Gather browsing [4]. Our experiments showed ...
Weimao Ke, Cassidy R. Sugimoto, Javed Mostafa
WWW
2010
ACM
15 years 6 months ago
QuickSuggest: character prediction on web appliances
As traditional media and information devices integrate with the web, they must suddenly support a vastly larger database of relevant items. Many devices use remote controls with o...
Ullas Gargi, Rich Gossweiler