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PRIMA
2007
Springer
16 years 9 days ago
Contextual Agent Deliberation in Defeasible Logic
Abstract. This article extends Defeasible Logic to deal with the contextual deliberation process of cognitive agents. First, we introduce meta-rules to reason with rules. Meta-rule...
Mehdi Dastani, Guido Governatori, Antonino Rotolo,...
AIIDE
2008
15 years 8 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
IAJIT
2006
225views more  IAJIT 2006»
15 years 6 months ago
Real-Time Game Design of Pac-Man Using Fuzzy Logic
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner
EEMMAS
2007
Springer
16 years 10 days ago
DECIDE: Applying Multi-agent Design and Decision Logic to a Baggage Handling System
Behind the curtains at check-in desks in airports hide some of the most complex material handling systems, which manage to get your bag transported to the correct departure gate of...
Kasper Hallenborg, Yves Demazeau
AAAI
1998
15 years 7 months ago
Abductive Planning with Sensing
In abductive planning, plans are constructed as reasons for an agent to act: plans are demonstrations in logical theory of action that a goal will result assuming that given actio...
Matthew Stone