Abstract. This article extends Defeasible Logic to deal with the contextual deliberation process of cognitive agents. First, we introduce meta-rules to reason with rules. Meta-rule...
Mehdi Dastani, Guido Governatori, Antonino Rotolo,...
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Behind the curtains at check-in desks in airports hide some of the most complex material handling systems, which manage to get your bag transported to the correct departure gate of...
In abductive planning, plans are constructed as reasons for an agent to act: plans are demonstrations in logical theory of action that a goal will result assuming that given actio...