It has been recognised for some time that there are close links between the various logics developed for the analysis of multi-agent systems and the many game-theoretic models dev...
Paolo Ballarini, Michael Fisher, Michael Wooldridg...
A model is defined that predicts an agent's ascriptions of causality (and related notions of facilitation and justification) between two events in a chain, based on backgroun...
This paper compares within the MAS framework two separate threads in the formal study of epistemic change: belief revision and argumentation theories. Belief revision describes how...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Evolution of multi-agent teams has been shown to be an effective method of solving complex problems involving the exploration of an unknown problem space. These autonomous and het...
Joshua Rubini, Robert B. Heckendorn, Terence Soule