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» A Logic of Agent Programs
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AAAI
2010
15 years 8 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
AAAI
2006
15 years 8 months ago
Planning with First-Order Temporally Extended Goals using Heuristic Search
Temporally extended goals (TEGs) refer to properties that must hold over intermediate and/or final states of a plan. The problem of planning with TEGs is of renewed interest becau...
Jorge A. Baier, Sheila A. McIlraith
AAAI
2006
15 years 8 months ago
Inconsistencies, Negations and Changes in Ontologies
Ontology management and maintenance are considered cornerstone issues in current Semantic Web applications in which semantic integration and ontological reasoning play a fundament...
Giorgos Flouris, Zhisheng Huang, Jeff Z. Pan, Dimi...
AAAI
1998
15 years 8 months ago
The Interactive Museum Tour-Guide Robot
This paper describes the software architecture of an autonomous tour-guide/tutor robot. This robot was recently deployed in the "Deutsches Museum Bonn," were it guided h...
Wolfram Burgard, Armin B. Cremers, Dieter Fox, Dir...
AAAI
1997
15 years 8 months ago
Template-Based Information Mining from HTML Documents
Tools for mining information from data can create added value for the Internet. As the majority of electronic documents available over the network are in unstructured textual form...
Jane Yung-jen Hsu, Wen-tau Yih