This paper introduces a Subjective Logic based argumentation framework primarily targeted at evidential reasoning. The framework explicitly caters for argument schemes, accrual of...
In this paper we present a formalisation of motivational attitudes, the attitudes that are the driving forces behind the actions of agents. We consider the statics of these attitu...
Bernd van Linder, Wiebe van der Hoek, John-Jules C...
We present a possible world semantics for a call-by-value higherorder programming language with impredicative polymorphism, general references, and recursive types. The model is o...
Introducing priorities on rules in rewriting increases their expressive power and helps to limit computations. Priority rewriting is used in rule-based programming as well as in f...
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...