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» A Logic of Agent Programs
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AAAI
2011
14 years 6 months ago
The Epistemic Logic Behind the Game Description Language
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
Ji Ruan, Michael Thielscher
AAAI
2012
13 years 9 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
AAAI
2004
15 years 8 months ago
Dynamic Programming for Partially Observable Stochastic Games
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...
KRDB
2003
111views Database» more  KRDB 2003»
15 years 8 months ago
A Framework for Answering Queries using Multiple Representation and Inference Techniques
The Polylog framework is designed to provide a language for efficiently automating complex queries of information represented in multiple formats. A Polylog program contains a set...
Nicholas L. Cassimatis
BIRTHDAY
2006
Springer
15 years 10 months ago
Reasoning About Web Services in a Temporal Action Logic
The paper presents an approach to reasoning about Web services in a temporal action theory. Web services are described by specifying their interaction protocols in an action theory...
Alberto Martelli, Laura Giordano