Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Integrating force feedback with a complete real-time virtual environment system presents problems which are more difficult than those encountered in building simpler forcefeedback...
William R. Mark, Scott C. Randolph, Mark Finch, Ja...
An attractive paradigm for building fast numerical algorithms is the following: 1 try a fast but occasionally unstable algorithm, 2 test the accuracy of the computed answer, a...
We show how to compute the planar arrangement induced by segments of arbitrary algebraic curves with the Bentley-Ottmann sweep-line algorithm. The necessary geometric primitives r...