We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...
The problem of efficient load distribution and scaling of large-scale wireless communication system simulation on multiprocessor architectures (both shared memory and cluster arra...
We introduce SIDE (the acronym stands for Sensors In a Distributed Environment)—a software package for developing control programs for reactive systems. One distinctive feature ...
Component-based development has emerged as an effective approach to building flexible systems, but there is little experience in applying this approach to Grid programming. This p...
Nikos Parlavantzas, Matthieu Morel, Vladimir Getov...
In this paper, we introduce the combinatorial auction model for resource management in grids. We propose a combinatorial auction-based resource allocation protocol in which a user...