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HT
2009
ACM
15 years 4 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
ICASSP
2011
IEEE
14 years 10 months ago
Tone and pitch accent classification using auditory attention cues
A detailed description of tone and intonation is beneficial for many spoken language processing applications. In traditional methods for tone and pitch accent modeling, prosodic ...
Ozlem Kalinli
ICASSP
2011
IEEE
14 years 10 months ago
Gaussian Mixture Modeling of vowel durations for automated assessment of non-native speech
This paper investigates using Gaussian Mixture Model (GMM) based vowel duration features for automated assessment of non-native speech. Two different types of models were compared...
Xie Sun, Keelan Evanini
IUI
2011
ACM
14 years 9 months ago
TellMe: learning procedures from tutorial instruction
This paper describes an approach to allow end users to define new procedures through tutorial instruction. Our approach allows users to specify procedures in natural language in t...
Yolanda Gil, Varun Ratnakar, Christian Fritz
ACL
2012
13 years 9 months ago
Improving Word Representations via Global Context and Multiple Word Prototypes
Unsupervised word representations are very useful in NLP tasks both as inputs to learning algorithms and as extra word features in NLP systems. However, most of these models are b...
Eric H. Huang, Richard Socher, Christopher D. Mann...