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AAAI
2010
15 years 8 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
CCE
2007
15 years 8 months ago
Towards an Ontology of Collaboration Patterns
: The concept of patterns and pattern languages has been applied in different application domains like software engineering, human computer interaction, and pedagogy. In the area o...
Jonas Pattberg, Matthias Flügge
COLING
2008
15 years 8 months ago
Metaphor in Textual Entailment
Metaphor understanding in Computational Linguistics has largely been focused on the development of stand-alone prototypes for which only small-scale evaluations are carried out. T...
Rodrigo Agerri
LREC
2008
69views Education» more  LREC 2008»
15 years 8 months ago
A Multi-Lingual Dictionary of Dirty Words
We present a multi-lingual dictionary of dirty words. We have collected about 3,200 dirty words in several languages and built a database of these. The language with the most word...
Jonas Sjöbergh, Kenji Araki
LREC
2008
100views Education» more  LREC 2008»
15 years 8 months ago
An Evaluation of Spoken and Textual Interaction in the RITEL Interactive Question Answering System
The RITEL project aims to integrate a spoken language dialogue system and an open-domain information retrieval system in order to enable human users to ask a general question and ...
Dave Toney, Sophie Rosset, Aurélien Max, Ol...