Sciweavers

3505 search results - page 458 / 701
» A Language for Human Action
Sort
View
PETRA
2010
ACM
15 years 8 months ago
Blink and wink detection for mouse pointer control
A Human-Computer Interaction (HCI) system that is designed for individuals with severe disabilities to simulate control of a traditional computer mouse is introduced. The camera-b...
Eric Missimer, Margrit Betke
AAAI
2010
15 years 8 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
HCI
2007
15 years 8 months ago
A New Gaze-Based Interface for Environmental Control
This paper describes a new control system interface which utilises the user’s eye gaze to enable severely disabled individuals control electronic devices easily. The system is ba...
Fangmin Shi, Alastair G. Gale, Kevin J. Purdy
LKR
2008
15 years 8 months ago
Order Retrieval
Abstract. Extensive work has been done in recent years on automatically grouping words into categories. For example, {Wednesday, Monday, Tuesday} could be grouped into a `days of w...
Neil Rubens, Vera Sheinman, Takenobu Tokunaga, Mas...
IJCAI
2007
15 years 8 months ago
Learning Policies for Embodied Virtual Agents through Demonstration
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly create AI for embodied virtual agents that produces visually lifelike behavior. T...
Jonathan Dinerstein, Parris K. Egbert, Dan Ventura