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» A Language for Human Action
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HRI
2006
ACM
16 years 22 days ago
Effective team-driven multi-model motion tracking
Autonomous robots use sensors to perceive and track objects in the world. Tracking algorithms use object motion models to estimate the position of a moving object. Tracking effic...
Yang Gu, Manuela M. Veloso
NORDICHI
2006
ACM
16 years 22 days ago
Tabletop interaction: research alert
At the t2i Lab we focus on tangible user interfaces (TUIs) to advance and improve the user experience in computer supported learning and problem solving. By directly interacting w...
Wolfgang Mähr, Richard Carlsson, Jonas Fredri...
WMTE
2005
IEEE
16 years 10 days ago
Innovative Media in Support of Distributed Intelligence and Lifelong Learning
Individual, unaided human abilities are constrained. Media have helped us to transcend boundaries in thinking, working, learning, and collaborating by supporting distributed intel...
Gerhard Fischer, Shin'ichi Konomi
ATAL
2005
Springer
16 years 9 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
HUC
2009
Springer
15 years 11 months ago
Sonar-based measurement of user presence and attention
We describe a technique to detect the presence of computer users. This technique relies on sonar using hardware that already exists on commodity laptop computers and other electro...
Stephen P. Tarzia, Robert P. Dick, Peter A. Dinda,...