This paper describes a prototype retail environment in which information interactions occur in situ, within the actual space of the merchandise. By combining a steerable projected...
Noi Sukaviriya, Mark Podlaseck, Rick Kjeldsen, Ant...
In this study, we analyzed people's conceptions of AIBO, a robotic pet, through their spontaneous postings in online AIBO discussion forums. Results showed that AIBO psycholo...
Peter H. Kahn Jr., Batya Friedman, Jennifer Hagman
Navigating through new voicemail messages to find messages of interest is a time-consuming task, particularly for high-volume users. When checking messages under a time constraint...
We present Apatite, a new tool that aids users in learning and understanding a complex API by visualizing the common associations between its various components. Current object-or...
Daniel S. Eisenberg, Jeffrey Stylos, Brad A. Myers
Proximity Toolkit is a toolkit that simplifies the exploration of interaction techniques based on proximity and orientations of people, tools, and large digital surfaces. ViconFac...